Saving Images
I''ve been looking through msdn for a while and searching online but haven''t found anything yet. I''m trying to make a tile ripper for the game that I''m working on so the artists that have made the worlds don''t have to manually make them into tiles. I''m going to use rects I guess and copy the tiles from a lot of maps to a single surface. What I''m wondering though, is how do I save a surface to a bitmap file? I know you can sure load bitmaps from a lot of different ways, but how do you save them? Thanks.
http://therabbithole.redback.inficad.com/tricks/downloads/screenshot.cpp
It uses DirectX 7. Switching it to any version is easy.
Ben
It uses DirectX 7. Switching it to any version is easy.
Ben
Are there any tutorials on this subject because I don''t know how to use ddraw 7 and I''m pretty new to Dx8.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement