Archived

This topic is now archived and is closed to further replies.

Volumetric Fog

This topic is 5826 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Anybody got any good ideas how I could do volumetric fog in DX8? I was thinking along the lines of some sort of particle system or is there any easier way? cheers ~~tim ---------------------------------- www.live3d.btinternet.co.uk

Share this post


Link to post
Share on other sites
Do a little searching for some tutorials here at gamedev. I remember reading one that was pretty informative, but I haven''t had the time/brains to implement it yet.

Moe''s site

Share this post


Link to post
Share on other sites