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Hi all, Just about finished with sams teach yourself c++ in 21 days.Whats the way to go next?(besides practice)

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If you want to programm games you should buy "Learn computer game programming with directX7" by Ian Parberry.
You can find it at amazon.

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"Programming Windows" by Charles Petzold for windows API and "Tricks of the Windows game programming guru''s" by Andre LaMothe for getting into gaming. Great books wich helped me alot to get going in windows.

Charles Petzolds book helped me from going insane more than once lol.

Good luck

Mvh Mario..

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Wanna see a neat text based RPG written in stuff that you already know?
www.geocities.com/promitr/DrugWars.zip

-----------------------------
The sad thing about artificial intelligence is that it lacks artifice and therefore intelligence.

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Practice indeed. My first real game was a Pong clone, then I made a Tetris clone. Granted, they both sucked, but I learned a hell of a lot from them, and they got me started on making better games. Also, maybe read this article (and other beginner articles on this site):

http://www.gamedev.net/reference/design/features/makegames/

flucknugget

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Hey thanks promit,as a matter of fact,i already dloaded drugwars and only just looked at it this morning.
I actually wanna learn opengl first before directx.How come no ones talking about it?

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I''m only like on day 5 of tyc++21days but i looked at DrugWars and i understand some of it, kinda a Boost in my Willpower to continue reading a book, not only that not a story book with pictures and things a text only book.... :S


Website:PC-Gaming

MSN messenger:garcon_bifteck@hotmail.com

Email:garconbifteck@pc-gaming.com

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If you want to learn OpenGL Access you need to get OpenGL GameProgramming by Dave Astle and Kevin Hawkins. You should also check out NeHe''s tutorials and base codes. You should also buy the OpenGL Red Book and Blue Book or read them at.

Red Book: http://ask.ii.uib.no/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_PG/
Blue Book: http://ask.ii.uib.no/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_RM/

But I personally think before you go into OpenGL programming, you should focus on windows programming. And the best way I think to start that is to check out the tutorial on:

http://www.winprog.org/

If your in a hurry to learn OpenGL I think those tutorials will be enough, as they will teach you all you need to know to get started with OpenGL.

Hope thats helped,
Crash,



"We Must Move Forwards NOT Backwards, Sideways NOT Forwards And Always Twirling Twirling Towards Success." - 2000

"If You Keep Looking Forward Your Gonna End Up Looking Backwards At Yourself Running Sideways!" - 2001

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