Archived

This topic is now archived and is closed to further replies.

draqza

[books] Which would be better?

Recommended Posts

draqza    122
Assuming I can only order one of them, which book would be better... Real-Time Strategy Game Programming Using MS Directx 6.0 or Isometric Game Programming With Directx 7. ? WNDCLASSEX Reality; ... ... Reality.lpfnWndProc=ComputerGames; ... ... RegisterClassEx(&Reality); Unable to register Reality...what''s wrong? --------- Dan Upton http://0to1.org http://www20.brinkster.com/draqza AIM: DigytalSpyder

Share this post


Link to post
Share on other sites
En3my    122
i have them both in my bookshelf, and i can really recommend the isometric game programming book! no doubt about it! as a matter of fact i only borrowed the RTS book from a friend, and he don''t even want it back... :D

Share this post


Link to post
Share on other sites
draqza    122
Thanks... I''d actually come to that decision. So now to hope my college bookstore can get it... they won''t give me any money from my account to order it through amazon.

Share this post


Link to post
Share on other sites
Kylotan    9853
I posted a review of the RTS book in the Books section on this site. If you haven''t read the reviews of each book, I suggest you head over there and do so. But I would probably recommend the Iso book, despite never having read it (or indeed, seen it in a bookstore).

[ MSVC Fixes | STL | SDL | Game AI | Sockets | C++ Faq Lite | Boost ]

Share this post


Link to post
Share on other sites
crouilla    122
The RTS book is horrible... the guy has some good ideas, but spends so much time talking about how great he is and how horrible MS is, I wanted to commit suicide with a hole punch more than a few times. (I''m not exactly an MS fan, but I didn''t buy this guy''s book for his opinions)

I haven''t actually read the ISO book yet (but thanks to everyone here, I think I''ll buy it soon)

-Chris

Share this post


Link to post
Share on other sites