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How do I create a linked list of polygons using STL? I have a polygon class, CPolygon, but doing
  CPolygon poly(1,1,1, 0,1,1 ,1,2,3); //poly initialized with some random vertex positions std::list polyList; //followed by polyList.push_back(poly); 
seems to just pass a pointer to the poly to the poly list rather than the poly itself. I know this because if I later change the polygon I passed to the list, then display the contents of the list, the contents will be changed. www.elf-stone.com