Full screen rendering with OpenGL
its just the same as using windowed mode, except you have to call ChangeDisplaySettings with the flag CDS_FULLSCREEN before you create your window.
Thanks for your help!
I got a simple program to run OpenGL in a fullscreen window using the WGL functions. But its soooo slow, and it flickers occasionally! How do games like Quake and halflife set up OpenGL?
I got a simple program to run OpenGL in a fullscreen window using the WGL functions. But its soooo slow, and it flickers occasionally! How do games like Quake and halflife set up OpenGL?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement