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Visual c++ CAsyncSock BUG

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Hi have make a program (you can find here Is a server/client program, and the bug occur only if the client and the server are not in the same machine.. When the machines are no the same i lost some data, i try many things but the bug persist if someone can help me, they can find the source of the project at Please something Email me I have spend 4 times to find the bug and they persist

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