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[java] AI techniques used in Quake3 / Unreal - BOTS

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Hi, does anyone here have a good knowledge of how bots are done in those games ? How do they get the bots to remember where all the weapons etc are on NEW maps ? Do these games use genetic algorithms ? do any games ?

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quote:
Original post by Jim_Ross

There is an entire AI forum ya know...
Did you also post there?



Woops !

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