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-Fruz-

Network play

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-Fruz-    122
Do I have to use Direct...(wut''s it called) to create network games? I use VB. Isn''t there any function in VB that allows u to retrieve values over TCP/IP or IPX??? Like variables for an instance... Plz help me! I have never used network before (in programming)... JFK

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ElusDude    122
There''s DirectPlay that you''re thinking of not using. There''s also WinSock as an option.. the MSDN has some info about using WinSock and there''s information scattered all over the web.

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PyroBoy    122
If you''re in VB you''re already limited to Win32 only. So you may as well just use DirectPlay.

But learning sockets sure wouldn''t hurt ya! :-)

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JonStelly    127
Not to be argumentative, but I have yet to see the ''quirky'' side of Directplay. It isn''t as old as Winsock, so it''s not as well documented, and that''s a problem, I''ll give you that, but it is a simpler interface for many things, namely game communication.

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