Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

/*Vince*/

Safe way to display OpenGL in a *child* MFC dialog box?

This topic is 6185 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

OK, here we go : I know how to display OpenGL stuff in an MFC frame, or in a portion of an MFC dialog box (using a CStatic control). BUT I noticed this technique wouldn''t work anymore for child dialog boxes on some OS ??? Actually, it looks like it''s working on 98 and ME, but not on NT, 2000 or XP. If s.o. experienced the same problem and possibly found a solution to this, please tell me about it. Thanx

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!