Upcoming alternative to BSP's

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10 comments, last by ChrisE 22 years, 3 months ago
quote:Original post by ChrisE
Of course not. Those were specific to the BSP engine.



I don''t mean the Q3 Shadow and Shader system. I meant will there still be a way to get shadows/lighting using some other method when using Meshes for levels? I was thinking that you can''t get shadows on a mesh.
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You could still make lightmaps for precalculated shadows but there aren''t any prebuilt tools for doing this in Power Render. Meshes can be any technique you want (lightmaps, hardware lighting, precalculated vertex colors, etc).

Author of Power Render (http:/www.powerrender.com)

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