Sprite Shadows
I tried running a sprite entity through the DrawEntShadow call and I got one long shadow line. How can I get a shadow for a sprite? Is there any sample code?
Just an observation that the shadow engine used to be able to show sprite shadows in LStudio. Not sure what changed, but any help would be greatly appreciated.
The code never supported shadows from sprites. You would need to generate the sprite vertices from the light''s point of view, and then project on the ground.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement