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a couple mesh questions...

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1. what is the advantage of using a mesh over simple vertices? are they faster - or just better for more complex shapes? 2. when is a mesh better than simple vertices? 3. do meshes "behave" similar to vertices? ie do you move them in the same way? ( matrix transformation, etc )? thanks! boto0o

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All a mesh is is a collection of vertices and a list of connections between them. A DirectX mesh is a class which gives you the ability to draw the mesh, change it''s attributes, optimize it, etc.

Neil

WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!

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