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OpenGL vs DirectX

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Hi, Some fellow programmers and I have decided to start programming a game. Unforunately for us, none of us have done any programming DirectX or OpenGL. But all of us have 5 years of programming experience minimum. We were just wondering if you all could give your opinions on what we should use. One thing, we do not care about multi-platform, we are just going to be developing for windows. Thanks Bill

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