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# map printing, map to screen

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i have a couple of tricky questions for you guys. lets say i have a 50x50 map, i print this normally, (in html, so i use a table) the map works fine. now lets make a diamond shaped map from this. we rotate the map 45 degrees zo that i stand on one of its corners. now lets say, 0-0 sits on top and 50-50 is on the bottom. i use a browser so i won''t need to handle scrolling, i just need the coordinates on which to print the layers containing the image , this coordinate will be in the top left corner on each layer. i also have to handle even and uneven rows. i allready contacted my math teacher and a couple of other people, but my script just doesn''t work. does anyone know any good algorithems to deal with this? i can''t post my sollution which is not working anyway coz im at work right now.

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dudes? please i am really fed up with this problem, maybe im just pain stupid but i just don't see it.

anyway here my code for now.

its php but that wouldn't matter right?

$width=30; // width of each image$height=30;
// height of each image
$isometricheight=$height/2;
// the difference that couses isometry to apear in height
$isometricwidth=$width/2;
// the difference that couses isometry to apear in width
$rows=50;$cols=50;

function getlocation($coords){ global$width, $height,$isometricheight,$isometricwidth,$rows,$cols;$centerline=$rows/2;$subarray=explode("-", $coords); // make sure we explode the coords into to seperate peices x and y // get the y coordinates by calculations. settype($subarray[0], "integer");
settype($subarray[1], "integer"); echo"$subarray[0]
$subarray[1]"; if ($subarray[0] % 2 == 1) {
$y=((($subarray[0]/2)*$height)+$isometricheight);
// this interger is uneven
} else {
$y=($subarray[0]/2)*$height; } // get the x coordinates by calculations. if ($subarray[1] % 2 == 1) {
$x=((($subarray[1]/2+$centerline)*$width)+$isometricwidth); // this interger is uneven } else {$x=(($subarray[1]/2)+$centerline)*$width; } echo"<div id=\""; echo$coords;
echo"\" nonostyle=\"position:absolute; left=";
echo $x; echo"px; top="; echo$y;
echo"px\">$coords</div>"; } // dbase connecten // and get 2500 cells, with these thingy's (50-2) etc function dbconnect() { mysql_pconnect("localhost", "*****", "*****" ); mysql_select_db("******") or die ("Unable to select database"); } dbconnect();$result=mysql_query("select * from webgame");
while(list($id,$bgr, $inh,$p1, $p2,$p3, $p4,$game, $owner)=mysql_fetch_array($result)){
getlocation(\$id);
}
?>

moo?

Edited by - killercow on February 2, 2002 4:28:15 PM

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You should''nt really rotate 45 degrees (90 degrees maybe), it completely distorts perspective (tile shape), as well as other things (such as which tiles are walkable and which aren''t).

I don''t understand what your problem is though - does the image come out wrong or what?

sorry -

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