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Reverse_Gecko

Frame Rate Independant movement?

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Reverse_Gecko    122
http://www.gamedev.net/reference/programming/features/gamemovement/ In that article they use the TimerGetTime(); function, and when I use it, its unidentified. So what library is it in?

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zedzeek    528
its timegettime try typing timergettimer into google (it ha a handy spelling checker)

http://uk.geocities.com/sloppyturds/gotterdammerung.html

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griffenjam    193
While your at it look for info on the Performance Counter
it is better than timeGetTime()

Jason Mickela
ICQ : 873518
E-Mail: jmickela@sbcglobal.net


Please excuse my spelling


-"I''m Cloister the Stupid" Lister (Red Dwarf)

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zedzeek    528
>>Performance Counter it is better than timeGetTime() <<

this is a common misconception its actually worse than timegettime
check some info about it at the nvidia site (i dont know if they mention another problem with performance counter ie its not very accurate (not something u dont partically want with a timer )
btw quake3 use timegettime


http://uk.geocities.com/sloppyturds/gotterdammerung.html

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