Camera control and mouse input
Today I made the starmap 3d! (like in Elite 2). There are 2 problems however, the camera control is hideous and I havnt figured out how to detect mouse clicks on 3d objects
are there any resources about cameras/rotaton and mouse input?
Have a look on these functions in the sdk documentation:
D3DXVec3Unproject(...)
D3DXVec3project(...)
D3DXPlaneIntersectLine(...)
D3DXSphereBoundProbe(...)
D3DXIntersectTri(...)
D3DXIntersectSubset(...)
D3DXBoxBoundProbe(...)
and have a look on the the SDK Sample "pick".
Hope this helps
D3DXVec3Unproject(...)
D3DXVec3project(...)
D3DXPlaneIntersectLine(...)
D3DXSphereBoundProbe(...)
D3DXIntersectTri(...)
D3DXIntersectSubset(...)
D3DXBoxBoundProbe(...)
and have a look on the the SDK Sample "pick".
Hope this helps
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement