Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

guille

vrml parser

This topic is 5276 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I would like to read a vrml file (.wrl) and convert it (load its data) into my own geometry data structures (in VC++). Before starting to write my own vrml parser I''d like to know if there is some generic parser that reads .wrl files and allows to store the info in some data structure in VC++. Any ideas are welcome, guille

Share this post


Link to post
Share on other sites
Advertisement
I have been looking for the same thing. This post is rather old but here is the only update that I can find. Search for OpenVRML. Sourceforge has some rough things going on over there that will prove to be very interesting.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!