• Advertisement

Archived

This topic is now archived and is closed to further replies.

text in SDL

This topic is 5836 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How are you guys inserting realtime text into your SDL surfaces? By realtime, I mean that the text can be modified by the program itself, on the fly. Used for player score and such.

Share this post


Link to post
Share on other sites
Advertisement
Check out this thread. It''s a very simple way of doing fonts, and it works quite well!

------------------------------
Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)

Share this post


Link to post
Share on other sites

  • Advertisement