text in SDL
How are you guys inserting realtime text into your SDL surfaces? By realtime, I mean that the text can be modified by the program itself, on the fly. Used for player score and such.
Check out this thread. It''s a very simple way of doing fonts, and it works quite well!
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Simple DirectMedia Layer:
Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)
OpenGL:
Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)
------------------------------
Simple DirectMedia Layer:
Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)
OpenGL:
Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)
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