text in SDL

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0 comments, last by DAharon 22 years, 2 months ago
How are you guys inserting realtime text into your SDL surfaces? By realtime, I mean that the text can be modified by the program itself, on the fly. Used for player score and such.
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Check out this thread. It''s a very simple way of doing fonts, and it works quite well!

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Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)
------------------------------Put THAT in your smoke and pipe it

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