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Direct X and Truetype anti-aliasing

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Could anyone tell me how to get anti-aliasing to work on a truetype font in Direct X full screen mode?

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If you are using LogFont then try this...It works "sometimes".

  
LogFont.lfQuality = ANTIALIASED_QUALITY;
[/soucre]

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Thanks for the suggestion, but it still does not anti-alias.

I''ve tried creating the font (Verdana) using CreateFont and CreateFontIndirect and the results are the same.

Is there a difference between using a TrueType font versus Open Type?

Any other suggestions?

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