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Printing FPS

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mate this is probably a general probramming q. but hey...
your fps is of int (I'd personally use a float but hey again...)
you want to make it a string.
try this (in C-style)

    
#include <stdio.h>

#include <string.h>

int fps;
char buffer[80]; // 80 is just a relic of having old DOS / UNIX

// style displays which had 80 columns but

//you can use a smaller number if you like


// get the fps somewhere here and store it in fps


// now take the fps and put it inside your string

sprintf(buffer,"%d",fps);
// buffer now holds the string which is a character

// representation of the fps

// call your function which outputs text to the screen

DrawText(x,y,buffer); // or whatever your function is



If you're C++ minded then just use the << operator which works on the base datatypes.





Edited by - tobymurray on February 2, 2002 10:30:20 AM

Edited by - tobymurray on February 2, 2002 10:31:17 AM

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