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Look for this effect.

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I want to use a recently very popular effect used in the media in a game. If any of you have seen futurama then you''ll know what I''m talking about. The effect is basically a 3D effect but the model is made up using flat colour not textures. I was wondering if anyone knows how to recreate this effect effectively without the model looking to "cubey" (is that the right spelling?) Thanks Ian Morgan

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Take a look on this article

http://www.gamedev.net/reference/articles/article1438.asp

It''s about cell shading, i think it is what you are looking for

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