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DirectDraw in DX8?

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From what I''ve heard, DirectDraw was taken out of the DirectX8 SDK. If I still wanted to use DirectDraw functionality, is that part of Direct3D now, or would I have to use the DirectX7 libraries? Thanks.

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(This question is beginning to occur as much as OGL vs. DX)There are many topics concerning this, so go to search, on the top right, and try to find them. I went and searched for you (since you''re new) for a topic I remembered seeing a few days ago:

RIP DirectDraw was the title. Hope that helps.

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Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)

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Guest Anonymous Poster
<a href="http://www.gamedev.net/community/forums/search.asp">Click here to find the answer.</a>

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