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gl.h problems

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I include gl.h in my main cpp file of my project. I wanted to add a draw() member function to one of my classes to I included gl.h in that file too. And now I get: c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2144: syntax error : missing '';'' before type ''void'' c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2501: ''WINGDIAPI'' : missing storage-class or type specifiers c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : fatal error C1004: unexpected end of file found What gives? And how can I solve this? - seb

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You forgot to put a semicolon at the end of a line in your code, so the program can''t find the end of the code (I believe).

------------------------------
Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)

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You forgot to include the <windows.h> header file.

Cray

Edited by - craymail on February 3, 2002 9:45:29 AM

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No I didn''t. I knew someone would say that.

Anyway, I tried searching a bit harder and found this.

http://www.gamedev.net/community/forums/topic.asp?topic_id=64647

Thanks to siaspete, I could have been looking for a week had I not found that thread :D

- seb

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