HW T&L ?
Do you know how to use hw T&L in OpenGL api ? Is it possible ? I haven''t seen any game in OpenGL using hw T&L...If you know how or if you know about good site with tutor or sample code let me know...thanx !
OpenGL uses T&L automatically if it''s available. So, if you have a T&L card every OpenGL game is using it. OpenGL was designed to run almost completely in hardware, so it''s only natural .
In general, stick all your vertices in vertex arrays and you''ll be fine.
Many repeated calls to glVertex3f and it''s friends are to be avoided, although that''s fine for GUI code.
- Pete
Many repeated calls to glVertex3f and it''s friends are to be avoided, although that''s fine for GUI code.
- Pete
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