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userboo

OpenGL beginners books for opengl

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I''m looking for a book that will explain the basics of opengl in C throughly. So far, the redbook lost once it started on vertex arrays. I don''t understand how to follow the code to make the examples function at all.

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do you understand enough C, well, enough to follow the explanations and examples? if not it might be advisable to get a book on C/C++. the red book starts from the very bottom of OpenGL, at the basic.

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