Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


3D RTS Map Structure

This topic is 5980 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i''m looking for some feedback on how i should go about implementing a tile based 3D map..with various elevations and properties per tile. all replies are welcome (except flamers) and nothing will be to far-fetched.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!