GL_TRIANGLES vs. GL_TRIANGLE_STRIP
hi all,
what is the fastest drawing method?
GL_TRIANGLES or GL_TRIANGLE_STRIP?
i''m doing an indoor-engine. what method should i use to draw indoor rooms?
thx
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Strips should be faster because there is less data sent to the card.
Mike
"The state is that great fiction by which everyone tries to live at the expense of everyone else." - Frederick Bastiat, The Law
Mike
"The state is that great fiction by which everyone tries to live at the expense of everyone else." - Frederick Bastiat, The Law
It can be a pain converting the triangles to be rendered with triangle strips. maybe try vertex arrays or even compiled vertex arrays.
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How many Microsoft employees does it take to screw in a light bulb?
None, they just declare drakness as a new standard.
My Homepage
How many Microsoft employees does it take to screw in a light bulb?
None, they just declare drakness as a new standard.
If the AGP transfer performance is your bottleneck, then strips are faster. But once on the card (or in a CVA / display list), they are the same speed.
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