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I am looking for a way to import skeletale animation in a OpenGL program. So, I try to find a library which has functions to import bones, skin, .... Do you know a name or a website? Thanks.

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Good luck on that one..

There doesn''t seem to be any standard generic way of doing this, most people generally have to write their own animation system..

There used to be a really good article at this place:


but it''s gone today..it was just there yesterday, and has been for many months, so I don''t know what''s up with it..

If you just want something to play around with, try this:


It''s an open source animation system, should be enough to get you started..

"Like all good things, it starts with a monkey.."

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