• Advertisement

Archived

This topic is now archived and is closed to further replies.

Milkshape Animation - no quaternions?

This topic is 5825 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
I hate to say it, but the answer is "you dont."

There are a few reasons why quats are used over 4x4matrices. When you need to learn about these youll see why they are used for skeletons. I dont understand the math behind it yet either, but I know im gonna just bite the bullet and start using them. You may want to do the same.

good luck.

Share this post


Link to post
Share on other sites

  • Advertisement