Archived

This topic is now archived and is closed to further replies.

initial_y

how to read a .MAX file directly?

Recommended Posts

You don''t really. It doesn''t make sense to read the MAX file.

The reason is that many of the modifiers don''t actually modify the MAX model. Instead, the MAX file will store the original geometry + parameters for the modifier. For example, if you have a model and you apply the twist modifier, the MAX file will contain the original geometry plus instructions for twist.

Long story short - use a different file format.

Share this post


Link to post
Share on other sites
i think you''re searching for this:
http://www.gamedev.net/reference/articles/article1259.asp

"Researching potentials means creating mental models of things that don''''t exist." S.Lem

Share this post


Link to post
Share on other sites