• Advertisement

Archived

This topic is now archived and is closed to further replies.

Fog and blended polygons

This topic is 5815 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How do you use blended polygons and fog together so that the blended polygon is fogged and appears correctly? In the following screenshot the white area("water") is supposed to be a blue texture. But as you probably see.. it''s not. http://www.websrusmalls.com/~spikeles/fog.gif If i disable fogging before displaying the "water" it has the blue texture but it still dosn''t fog correctly.. Anyone have any suggestions/notes/ramblings? Thanks in advance Spikeles

Share this post


Link to post
Share on other sites
Advertisement
blending comes after fog in the pixel pipeline thus for certain methods eg one,one u will have problems other src alpha, 1-srcalpha though u wont.
u will have to do your own fog. or disable it

Share this post


Link to post
Share on other sites

  • Advertisement