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Gouraud Shading

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Hi all I''ve gone through most of the tutorials on nehes site. I want to write some gouraud shading code(of my own) rather than just use the openGL stuff. I want to mess around with it and try some things. There''s a couple of things I would like to ask: Are there any decent sources of info on the subject, perhaps with some sample code/algorithms? Is it possible to dynamically choose a colour palette? Or is it best to stick with an array of say 512 colours of your choice which you dynamically update? Thanks in advance

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