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Getting Viewing Vector from D3DXMatrix?

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How can i get the Vector of the Direction i''m facing from my View Matrix? I need one Vector in the exact Directon i''m facin and one Vector 90° facing in the up directin, for DirectSound Listener Orientation. I want the listener to automaticaly do the same as my view does. Thanks for Help. ---------------------------- By CommanderXXL ----------------------------

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