The dutch book i have is called: "Aan de slag met C++ derde herziende uitgave" writed by Gertjan Laan and Publiced by Acadamic service.
ISBN 9039510849.
I think i'm going to continue with this dutch book.I saw that the next chapters in cpp in 21 days also contain classes so it would also harder for me to understand it. I stopped reading that dutch book because i thought the English names differ much from the dutch names but i found out that the names are much te same.
I must say that Gertjan laan explains all the things including classes explain much better(im not saying cpp in 21 days is bad)I Just looked a couple of seconds at the subject.
Gertjan Laan tells about Classes later in the book (i'm not at that point yet) because he says it's a more advanced subject than pointers and structures.
Edited by - Gothy on February 19, 2002 12:18:48 PM
Looks like a decent book to start with. It doesn''t cover any of the STL however, and that''s a pretty big minus IMO. (STL contains most of the pre-written classes I mentioned im my previous post) You can download a free version of ''Thinking in C++'' at Bruce Eckel''s website, it''s supposed to be pretty good so you might try that one.
I''m sure the english terminology won''t be much of a problem, you''ll get used to it while reading english forums such as this one.
I''m sure the english terminology won''t be much of a problem, you''ll get used to it while reading english forums such as this one.
thanx for al the posts.
I''ll just stick to the dutch book and when i''m done with it i''ll go to the book that kvk mentioned for the STL stuff.
btw kvk do you also know that book "aan de slag met c++?" i just looked in the book and i indeed can''t find something about STL. I''ll keep the book you mentioned in mind for it
I''ll just stick to the dutch book and when i''m done with it i''ll go to the book that kvk mentioned for the STL stuff.
btw kvk do you also know that book "aan de slag met c++?" i just looked in the book and i indeed can''t find something about STL. I''ll keep the book you mentioned in mind for it
Actually I only have one dutch C++ book (my first), ''Basiscursus C++'' by Leen Ammeraal, which is pretty crappy IMO. I just skimmed through the (online) table of contents of ''Aan de slag met C++''.
I actually had the same book as you did but i just didn''t like the way the book was writed and because i just got it out of the local library i brought the book back and thought ill wait with it a little while. A month later i ordered this book at bol.com and i found it much easier to read
What are you learning now or aren''t you finished c++ yet and wat kind of programs would you think are useful for me to understand classes better.
What are you learning now or aren''t you finished c++ yet and wat kind of programs would you think are useful for me to understand classes better.
Right now I''m reading ''Modern C++ design'' (again), which is mostly about funky stuff you can do with templates. But you''re probably not ready for that yet. I don''t think anyone can really say they ''finished'' C++. The more you learn, the more you realize how much there''s still left for you to discover. And most programs need additional libraries, because C++ doesn''t do graphics, networking, GUI''s, etc all by itself. You need to get used to those too. Just don''t try rushing things and take one step at a time. It''ll be worth it in the end (I hope ).
Classes are especially useful in GUI frameworks, components like windows and buttons translate nicely into the OO model. But that would probably mean you''d have to learn windows programming, and I think that would only confuse you even more at this time. Maybe you could try to implement some data structures like a linked list and a stack or something, just as an exercise.
If that''s too boring for you then some simple network programming (Beej''s Guide to Network Programming) or graphics with OpenGL and GLUT might keep you motivated. Those aren''t necessarily good for learning classes, and they might be a bit too much for now, but they won''t look as alien as windows code. Like I said before, it''ll click at some point.
Classes are especially useful in GUI frameworks, components like windows and buttons translate nicely into the OO model. But that would probably mean you''d have to learn windows programming, and I think that would only confuse you even more at this time. Maybe you could try to implement some data structures like a linked list and a stack or something, just as an exercise.
If that''s too boring for you then some simple network programming (Beej''s Guide to Network Programming) or graphics with OpenGL and GLUT might keep you motivated. Those aren''t necessarily good for learning classes, and they might be a bit too much for now, but they won''t look as alien as windows code. Like I said before, it''ll click at some point.
I''ve already taken a look windows programming (because of the nehe lessons on nehe.gamedev.net) and i indeed didn''t understand much of it. I now know how to make a triangle or a squad in opengl but that''s all. I just thought lets begin with an English c++ book and maybe then i can understand windows programming better.(because the possible confusion of dutch an English words)
I got to classes and didn''t understand it really because i couldn''t see the use of it but that''s where this whole topic is about but i think you alrady noticed that
I think i finish this book first and then look at that STL you mentioned and ofcourse OpenGl.
Thanx for the posts, they really helped to get some things out of the way
I got to classes and didn''t understand it really because i couldn''t see the use of it but that''s where this whole topic is about but i think you alrady noticed that
I think i finish this book first and then look at that STL you mentioned and ofcourse OpenGl.
Thanx for the posts, they really helped to get some things out of the way
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