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NeHe tutorials and Dev C++ probs

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i am stuck on texture mapping tutorial because he uses glaux.dll which doesnt come with opengl and i read i cant use it anyway with mingw compiler. The link for Mingw specific version is busted. So i am having to modify the vc++ versions. Can anyone help me as im totally confused now. Does anyone have a bitmap loading and texture mapping tutorial/routine that doesnt use this dll. BTW does anyone know where there is an online version of the superbible

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