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amcsweeny

Tutorial 32

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Hi all: I am having a problem using the code from Tutorial 32. I made a new model in Milkshape with textures and when trying to use the model the textures do not load. I made sure to make them .BMP format. Upon investigation of the example file "Model.ms3d" I noticed that the Filename for the texture is stored as "data/Wood.bmp". Whats up with all this?? Another thing: does the model need to have a skeleton in order for the textures to load. Thanks, Andrew

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Guest Anonymous Poster
I know, but since you called me an asshole I''m not going to tell you.

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Guest Anonymous Poster
You ask for help and then expect it to be immediate? figure it out yourself

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Guest Anonymous Poster
GO look up your hole u might find the answer!

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OK, I''ll play nice ;¬)

Its a known problem and is to do with newer versions of milkshape using relative paths, but the code not doing.

Its already well documented on these forums, and most likely at rsn.gamedev.net too.

Asshole.

;¬)

Dan

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