Archived

This topic is now archived and is closed to further replies.

Tutorial 32

This topic is 5777 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all: I am having a problem using the code from Tutorial 32. I made a new model in Milkshape with textures and when trying to use the model the textures do not load. I made sure to make them .BMP format. Upon investigation of the example file "Model.ms3d" I noticed that the Filename for the texture is stored as "data/Wood.bmp". Whats up with all this?? Another thing: does the model need to have a skeleton in order for the textures to load. Thanks, Andrew

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
I know, but since you called me an asshole I''m not going to tell you.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
You ask for help and then expect it to be immediate? figure it out yourself

Share this post


Link to post
Share on other sites
OK, I''ll play nice ;¬)

Its a known problem and is to do with newer versions of milkshape using relative paths, but the code not doing.

Its already well documented on these forums, and most likely at rsn.gamedev.net too.

Asshole.

;¬)

Dan

Share this post


Link to post
Share on other sites