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Mulligan

OpenGL A good OpenGL book

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I''m looking for a good OpenGL book. I''ve done what I''d consider intermediate to advanced stuff with DX8.0 and I''d like to dive into OpenGL now. Basically, I''m looking for an everything in one, 1000 page book to keep me busy for a good long time. Any suggestions?

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Well.. the best OpenGL book that exists right now is "OpenGL Game Programming." It's a must have for anyone interested in OpenGL. The other two books are available on the internet. Check out the links below (in my signature) under "OpenGL." Check out the online books (red and blue books).

Good luck!

------------------------------
Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net's Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)


Edited by - Drizzt DoUrden on February 21, 2002 4:19:36 PM

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Guest Anonymous Poster
know of a downloadable version of red & blue books? i would like to access those books offline

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quote:
Original post by Anonymous Poster
know of a downloadable version of red & blue books? i would like to access those books offline

Dude... there is a link in my profile signature, posted right above you!

It says "Online Books (Red Book)(Blue Book)"

Geez...

------------------------------
Simple DirectMedia Layer:

Main Site - (www.libsdl.org)
Cone3D Tutorials- (cone3D.gamedev.net)
GameDev.net''s Tutorials - (Here)

OpenGL:

Main Site - (www.opengl.org)
NeHe Tutorials - (nehe.gamedev.net)
Online Books - (Red Book) (Blue Book)

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