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Just a quick question....

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Hey folks, I''ve been browsing the forums for a week or two now and I notice that even in this beginner''s forum everyone is talking about things about windows programming, etc. I would like to start from the extreme basics so that I can understand everything completely. Are there any books I can get on basic game programming. Something about programming games in text mode would be the best for me. If you have any suggestions, please reply. Thanks!

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First thing to do is learn a language. Then worry about game programming. Some of the most common languages are C/C++, Java, Pascal, BASIC, and Delphi. Then find a good introductory book that will explain all the aspects of that language ( or look on the internet for resources ). One of the more popular books for beginning the C/C++ language is "Sam's Teach Yourself C++ in 21 Days." From there you should be able to program a basic text-based game.

EDIT: Was a minute too late, didn't read your second post. I would suggest reading Tricks of the Windows Game Programming Gurus because it introduces you to not only Windows and DirectX programming, but the basic game structure as well.

Edited by - Sethius on February 21, 2002 4:20:58 PM

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I would try :

http://www.gamedev.net/reference/articles/article1229.asp

And move on through the series.

The TOTWGPG artices seem to promote a lot of questions on these forums, and for a beginners tutorial this is''nt good. I would expect any such tutorial to answer most questions that could possibly arise.

,Jay

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