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File Loading Problems

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Im loading a graphics file in my graphics engine, first, before i did the graphics file, i used a set of points in an array that i defined statically in a program, like Point3 array[] = {0.342,2.1,0.2}; like that, but now, that i am loading from file, some of the vertices of my program are not right, i am using an std::vector to load them, i even have a loop setup that says if the vertice from the file does not equal the static vertice send an error, but it doesnt! all the verties are equal, yet it still shows the vertices in correctly when i load them from a file, what is the problem?

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Please post code.

If we (IE us in the forum) were to go entirely by the information you have provided then we could only come to the same conclusion you have (It dont work).



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