Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

MARS_999

OpenGL Error in OpenGL

This topic is 6057 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

C:\c++\code\shootemup\main.cpp(148) : error C2065: ''GL_ONE_MINUS_CONSTANT_ALPHA'' : undeclared identifier I am getting that error, is that GL_ONE_MINUS_CONSTANT_ALPHA new to OpenGL1.2 or 1.3? I know windows uses OpenGL1.1 the version that comes with MSVC++ 6.0 in the includes, but I am using a radeon 8500 and don''t know where to get a SDK for OpenGL to use with it? Please forgive me! =)

Share this post


Link to post
Share on other sites
Advertisement
Yeah, GL_ONE_MINUS_CONSTANT_ALPHA is new to GL 1.2

anyway... for ATI''s updated headers... (it''s defined as GL_ONE_MINUS_CONSTANT_ALPHA_EXT in the file, btw)

http://www.ati.com/na/pages/resource_centre/dev_rel/sdk/RadeonSDK/Html/Info/Prog3D.html

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!