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Imperitus

Scrolling Arcade Style Games?

17 posts in this topic

I know 3D is the hot thing right now, but I''m sick of them... Where are all the Scrolling shooters, the next generation of Gallaga, zaxon etc... ? Where are the games where I don''t ahve to think about anything except shoot everything? I know it''s a simplistic game style, but I miss the arcade games that you stick you quarter in and start shooting. Just imagine the games we could have in that field with today’s pc''s... amazingly beautiful, depth of field effects, slick transparencies and FX etc... Blood pumping stereo music, teeth rattling explosions... Where are they? Please someone bring them back.
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I´m not alone it seems.....

I miss them too. About 2 months ago I dusted off the old Amiga 500 because I wanted to play some SWIV and Battle Squadron...Unfortunately my Amiga was not working....

3D is not the problem..Scrolling Shooters could be made in 3D if anyone cared to do so. You would have to resist using the option of placing the view inside the spaceship though..





Edited by - granat on 2/17/00 5:55:51 AM
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granat... if I remember right it was some danish guys that did Battle Squadron.

I''m thinking of picking out my old amiga again too, for nostalgia and inspiration. Have a big box with about 1500 disks, mostly demos. Will bring back some nostalgia.

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Ahh, the Amiga. I wish I hadn't sold it a couple of years ago. When reading these posts I felt like playing some Alien Breed. Anyone else liked that game?

I saw some time ago that Team17 is working on Alien Breed Conflict, I wonder what it will be like. I know it will be in 3D though, but from the screenshot I saw it looks to be like Expendable. Anyone know anything else about this game?

Edited by - Spellbound on 2/17/00 8:42:50 AM
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Yap, I can remember one really cool beatem''up game that was called Guardian Heroes (Sega Saturn, 96). It''s absolutely one of the best arcade style games that I have ever played. It was kind of "double dragon" punch/kick game in anime fantasyworld, with magic, dead knights and so on. Game was long, and it had about 20 different endings, depending how player wanted the plot to go.
It is really great game, if you ever have change to play this "long time forgotten" game, do so !

As for PC, I would recommend to buy Tyrian 2000, it''s shareware game from Epic (mega)games, and new version of old Tyrian, with only difference to original that it supports W9x platform and doesn''t crash. Tyrian IS *the* scroller shooter ! Long and comprehensive. Tyrian includes MANY nice levels, and two player support that is extremely cool: If ships collide, second player becomes co-gunner and ships transform to big ship Electronics Boutique is selling this CD for 4-5 bucks, so it''s not bad deal at all.
ARGH ! I''m going to get that game right after getting out from school :D

Another good shooter ala Zaxxon, is from Housemarque (Supremesnowboarding / Snowboarding Zone, Alien Incident), and it''s called "The Reap". Reap didn''t get good points on magazines because it''s "old school spaceship shooter", but I own this game and I have to say that if you can find it for 10-15 bucks, get it

Hmm... And Laser Age is pretty fun "shoot everything" freeware game, and it can be found from typical shareware sites. I think that Tyrian 2000 shareware is also moving in internet (hint hint


What do this kind of zaxxon / Xenon style games need ? Well, good graphics with lots of parallax backgrounds, lots of weapons, multiplayer support, good Scene-music (demoscene), LOTS OF LEVELS, and some strategy elements that let player to choose some parts of the game. Personally somekind of plot would be nice too, and Robotech style anime characters would be big plus.
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i found a new side scroller game. it is called silencer. you can get it at www.won.net. it is a multiplayer with up to 64 players. it is kind of neat.

- Moe -
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This style of game is dead for profeesionals games, but amateur devlopement team can still make great 2d scroller games...

Evryone here seem to be nostalgic...im to!

i just reinstall Indiana jone and the fate of Atlantis...a 1992 game...still good!
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I wouldn''t say 2D side scrollers are dead. I still see new products coming out. Although I don''t see the amount of ingenuity put into the 2D games are there is in the 3D.

E:cb woof!
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All you people talking about amigas and side scrolling shoot-em-ups but no one seemed to mention Blood Money! Anyone remember that game? I liked it because it changed direction on you and you could shoot forwards and backwards. I remember i washed my disk1 in the laundry and that was the end of that game... until winUAE.

Just a quick question. Do you think emulation is wrong if you own the system and the game and they just don''t work? Blown fuse in a Commadore, or a disk that just lost its magnetic personality... I sure don''t
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Bangaio is a 2D sidescroller, but I don think that''s being translated, so that''s purely for the import heads. Then there''s Giga Wing, but Gamefan ain''t too keen on that one. Personally, I love good 2D stuff, it can be more detailed and vibrant in color, bigger effects too, cuz there are no vectors and lighting calcs to do. Why did our industry become so obssesed with 3D, even warcraft went 3D (but looks tight). It makes it harder now a days for us little guys to break in. Some body tie up and lock 3D in a closet so that 2D can have some fun for a while .

Dare To Think Outside The Box
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Seems there are some more people out there with my tasts in games. I''m gona go find Tyrian 2000 and Silencer.

Anyone know of any others in the genre in development?
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I prefered Silkworm to SWIV

Battle Squadron was great. Used to play it in the evenings when winding down after work. That and Wings.

Dan Marchant
www.obscure.co.uk
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Yes Stefpet...Battle Squadron was developed by Danes..
Martin Pedersen was the coder. I had (still have) a magasine in which there is an interview with him. I''ve read it a thousand times. He was sort of my idol back then. He was working on a new game called "Aviator". Don´t know if it was ever completed.

Some guy spoke of Alien Breed. Of yes...I REMEMBER THAT GAME !!!!!! Me and a friend used to play it all the time 2 player. It was sooo coool..First time I tried playing a cooperate game. I remember how we yelled out loud when we were overrun by aliens. "COVER ME!!", "WATCH MY REAR!!!", "I CAN´T MAKE IT !!!! ARGHHHH !!!!"

I still think cooperative gameplay is much cooler than Deathmath (quake, duke etc.)..That´s why quake3 sucks....

If I knew how to make 3D I would create a game like SWIV or Alien Breed. Without fancy camera-angles. Just the top-view.
That way I would be true to the genre, but I could take advantage of 3D effects like shadows & light.
Too bad 3D is so complicated...





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A great and rare arcade shooter was side arms. It was made by capcom and rom star. Get an emulator and check it out because i doubt you''ll ever find a copy in a arcade.(Outa about 20 states and multiple cities in thoose states ive seen 2 copies. Then again it was made in 84 or 85. Also how about a great game IMHO for the genesis called Bio Hazard Battle? As far as the comp zone goes I dont know of any.
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Capcom, ummm I get strange vibrations every time i hear that, There is some cool side scrolling type games tough, one was looking pretty much Seek & Destroy but it was 3d and using dX it was cool, don''t remember it''s name, but I can find it out if you want...
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Capcom is "the company" when it comes to 2D
They still preferr to make 2D games :D

I agree with that cooperative is better mode than Deathmatch, and that Q3 sucks because of that. I like more playing assault mode in Unreal Tournament
I tried to play Alien Breed PC version about 5-6 years ago, and my video card didn''t support right resolution during that time ;D
Maybe I should try again

But seriously, is Expandable (sorry if I spelled wrong) THAT BAD game ? I know that it''s old school shooter, and maybe it''s not worth of full prize game, but is there anything actually really wrong with it ?
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Glad to hear so many people still into 2D games. I also think there is a lot still to be done in 2D, with the lighting effects of current 3D cards.
My 2D shooter Star Miner (http://www.positech.co.uk) has done really well, and its because its easy to play and has instant feedback. Not everyone wants to read a 7000 page manual before they start playing Alpha centauri :-)
On a related note, does anyone know how usable/reliable the D3DX sprite-drawing stuff is for proffesional quality games?


http://www.positech.co.uk
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