Archived

This topic is now archived and is closed to further replies.

HunSoul

A HEAP of interesting questions

Recommended Posts

Do You know the STUNT GP car game? I like it. I am very interested in Your oppinions about some thing in STUNT GP: 1.) What type of accelerating method could that use (BSP, Octree,...) 2.) How could it make the road transparent? (with partly transparent textures) And how could it combine it with the method in 1.)? 3.) How could it make the shadow of the cars to the road? 4.) How could it "knows" the position of the car (if you go into wrong direction or you fall down from the road) 5.) How could it does the collision detection? I am waiting for Your ideas!! b.r. HunSoul

Share this post


Link to post
Share on other sites
Most of those questions require multi-page tutorials to explain, so i wouldnt expect to much help here If you are planning on creating a game such as that yourself, i suggest you start from the bottom, learning each technique as you advance. Expect to spend a year or two

Share this post


Link to post
Share on other sites
Hello,

Please, give me sime code, idea, I would like to know what do other guys think about this problems. I would be very happy if You could give me some usuable information.

B.r.
HunSoul

Share this post


Link to post
Share on other sites