Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


I need info on developing for gamepad controllers

This topic is 6055 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I'm currently building a 3D "layer" on top of a simulation program I've written. What is required (code, hardware, debugging concerns, etc.) for including the functionality to control camera movements with a game-pad in a DirectX environment? I'm would like to incorporate a Thrustmaster Dual Analog (or similar) and I am working in VC++ and DirectX 8.1. Any info, from tricks to recommended reading, would be greatly appreciated. Thanks 3CM Edited by - 3cheesemac on February 22, 2002 5:38:35 PM Edited by - 3cheesemac on February 22, 2002 5:40:27 PM Edited by - 3cheesemac on February 22, 2002 5:42:25 PM

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!