Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Compiler Error

This topic is 6110 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My version of ms visual c++ is acting a little funny. I am trying to compile my pong game and I get the error c:\program files\microsoft visual studio\myprojects\masterball\master\master.cpp(25) : fatal error C1083: Cannot open include file: ''Blackbox.h'': No such file or directory I have blackbox in the project and i have compiled a project with that header with no problem. Thanks here is lines 1-30 of master.cpp ///////INCLUDES///////////////////////////////////////// # define WIN32_LEAN_AND_MEAN // include all macros #define INITGUID // include all GUIDs #include <windows.h> // windows stuff #include <windowsx.h> #include <mmsystem.h> #include <iostream.h> // c++ junk #include <conio.h> #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <string.h> #include <stdarg.h> #include <stdio.h> #include <math.h> #include <io.h> #include <fcntl.h> #include <ddraw.h> // directX includes #include "Blackbox.h" // game library includes

Share this post

Link to post
Share on other sites
Click on the error in the output window and press F1. Read the documentation and make sure none of those conditions has occured with your file.

Sometimes project files get corrupted, though, and the only solution is to delete the project file (.dsp) and recreate it. You might want to delete the workspace (.dsw) file as well (you''ll need to manually re-add any files that were part of the project, as well as reestablish all project options).

[ GDNet Start Here | GDNet Search Tool | GDNet FAQ | MS RTFM [MSDN] | SGI STL Docs | Google! ]
Thanks to Kylotan for the idea!

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!