Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

executor_2k2

Error with VS.NET and nvSDK

This topic is 6051 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I just got VS.NET, and I also just downloaded the nvSDK. I got the nvSDK installed, and I put the correct nvSDK directories at the top of the include and lib directories list. To test things out I tried to compile the OpenGL "vtxprg_litquad" demo, but I recieved a compiler error: Compiling... vtxprg_litquad.cpp g:\Program Files\NVIDIA Corporation\NVSDK5.1\OpenGLSDK\include\glh\NVEBGlutAPI.c(116) : error C2883: ''exit'' : local function declaration conflicts with ''exit'' introduced by using-declaration g:\Program Files\Microsoft Visual Studio .NET\Vc7\include\stdlib.h(251) : see declaration of ''exit'' Anyone know what the problem is? Thanks in advance. Well, that was a waste of 2 minutes of my life. Now I have to code faster to get ''em back...

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!