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Psybr

toggle fullscreen within app

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im compiling with direct3d 8.1/vc++ 6, and i would like to be able to change the fullscreen/windowed mode during application runtime. would i have to release the device, and recreate it? or is there a simpler way?

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That''s no more simple than resetting the PresentParameters and using Reset, which leaves a lot of room for error anyways. It could be worse.

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