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Rotating particle system

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I made a basic particle system and I am trying to incorporate it into a game, but I have a problem. How do I rotate the particle system so I can have it coming from the ground or a wall or whatever? Any ideas on how to deal with this? Thanks in advance.

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Guest Anonymous Poster
Just set the initial velocities of the particle in the direction you want them to leave the surface and change the acceleration for the system if need be.

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indeed... just make x-y-z velocity and x-y-z gravity

in that way you can move in any direction... no need for rotation



''Qui habet aures audiendi audiat'' - Me

A link to the website of my 3D engine will follow as soon as I have something concrete to show... Which will be soon.

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