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mickey

help on moving my spaceship in a wave-like motion, in circles etc., plz? :)

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am making a space action game and i would like to have complete control on the movement of the alien ships, like turning, going around in circles etc., and pls if there''s a good tutorial link on using sin and cos on games, pls provide one thanks!!: ) last thing, what does sin really do anyways?

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I think that if you really do not know what sin/cos/tan/asin/acos/atan means... you should read some math book first



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